
K'Sante, Pride of Nazumah
Budget deck : K'Sante, Pride of Nazumah
฿755.00
56枚、在庫のある55枚分の価格
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レジェンド
1枚
メインデッキ
40枚
バトルフィールド
3枚
デッキ統計
エネルギーカーブ
メインデッキのみ。ルーン、バトルフィールド、レジェンドにはエネルギーコストが印刷されていません。
- 91
- 52
- 113
- 84
- 25
- 36
- 07
- 08
- 29
ドメイン
メインデッキ。2つのドメインを持つカードは両方に数えるため、合計は40を超えます。
- Body25
- Calm15
カードタイプ
メインデッキ。
- Unit19
- Spell13
- Gear8
レアリティーの内訳
レジェンドとルーンを含むデッキ全体 · これが買い物リストです。
- Common40
- Uncommon12
- Rare4
アップグレード
格安デッキにもカートにも含まれません:あとから加えたいカードです。

Ntofo StrikesKi Burstと入れ替え
2 × RAD-148/167

Staunch SurvivorOverloaded Travelerと入れ替え
3 × RAD-088/167

K'Sante, DauntlessIridescent Avianと入れ替え
2 × RAD-045/167

K'Sante, CourageousPrimordial Roarと入れ替え
1 × RAD-086/167

Trinity ForceTools of Empireと入れ替え
2 × SFD-115/221

Zhonya's HourglassBack Offと入れ替え
2 × OGN-077/298

Rengar, Trophy HunterElnuk Herdと入れ替え
2 × UNL-120/219
デッキの回し方
K'Sante, Pride of Nazumah: 1 energy and his exhaust give a friendly unit Assault equal to its Shield this turn. Shield units defend big; once a turn, one attacks as big.
Mulligans: keep a cheap start (Overloaded Traveler, Pillaged Armory, Nazuman Ntofo) and Stoic Ferryman or Stalwart Goatherd. Send back Wrath of the Freljord and Primordial Roar. K'Sante, Courageous waits in your champion zone.
Early game: a Deploy gear beside Overloaded Traveler makes it a 3, and Hold 'Em costs 1 that turn. Stoic Ferryman defends as a 5, Stalwart Goatherd as a 4 and kills a gear costing 4 or less. K'Sante, Courageous defends as a 6; each hold channels 1 rune. Battlefields: Rakelstake for a Predict, Firelights' Hideout for an Accelerate after a conquer, Black Rose Sanctum for a Recruit after a death.
Mid game: use the legend before you move. Armored Tusker attacks as a 7 and deals its Shield to a unit at a battlefield whenever it moves. Nazuman Ntofo (1 energy, Equip 1) is Shield 2: +2 on defence, +2 Assault with the legend. Consult the Heavens (Reaction) is Shield 2 at the last moment; the legend's Assault follows it. Stoic Ferryman played to your battlefield sends a unit there home: a threatened one, or the Tusker to hit again. Ki Burst or Back Off stuns their biggest attacker; a hidden Elnuk Herd gives another unit +3 for 0 energy.
Late game: Wrath of the Freljord enters ready and, with the legend, attacks as a 10 the turn it lands. Marching Orders kills a unit smaller than yours, each dealing its Might, twice with Repeat. Primordial Roar is not an Action: reveal Wrath of the Freljord from your hand for 7 damage. Wind Wall counters their removal; Blossoming Dreamroot draws 1 per combat won there.
Mistakes to avoid: - Saving the legend for a showdown: it is not an Action - Attacking on Shield alone: it counts only on defence - Hold 'Em at 3: play a unit or gear to a battlefield first - Elnuk Herd's +3 on the Herd: it goes to another unit