
Lillia, Bashful Bloom
Lillia, Bashful Bloom
฿850.00
56 张卡,按有货的 55 张计价
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传奇
1 张卡
主牌堆
40 张卡
战场
3 张卡
卡组数据
法力曲线
仅主牌堆。符文、战场和传奇没有法力费用。
- 81
- 152
- 83
- 24
- 35
- 26
- 27
特性
主牌堆。双特性的卡两边都计,所以合计会超过 40。
- Calm20
- Mind20
卡牌类型
主牌堆。
- Unit20
- Spell18
- Gear2
稀有度分布
整套卡组,含传奇和符文 · 这就是购物清单。
- Common40
- Uncommon12
- Rare4
升级建议
不在平价卡组里,也不在购物车里:以后可以加的卡。

Sprite Fountain替换 Sprite Call
3 × UNL-078/219

Charm替换 Skyward Strike
3 × OGN-043/298

Defy替换 Twilight Shroud
3 × OGN-045/298

Discipline替换 Smoke Screen
3 × OGN-058/298

Smoke and Mirrors替换 Mournful Witness
3 × UNL-083/219

Mask of Foresight替换 Trevor Snoozebottom
2 × OGN-060/298

Janna, Savior替换 Sprite Mother
2 × SFD-053/221

Unchecked Power替换 Sprite Queen
2 × OGN-123/298

1 × UNL-190/219

Seat of Power替换 Black Flame Altar
1 × SFD-217/221
怎么打
Lillia, Bashful Bloom makes a ready 3 Might Sprite for four energy, one less for every Temporary unit you already have, so with three Sprites out the legend makes a fourth for one. Sprites die at the start of your next turn, which is the point: they attack or hold now, cost the opponent a card to remove, and never leave you overextended into a board wipe.
Mulligans: keep Ravenbloom Student or Lonely Poro, Disarming Rake, and one of Stupefy or En Garde. Send back hands with two seven-costs or no unit under four.
Early game: Lonely Poro holds alone and draws when it dies. Ravenbloom Student gets +1 for every spell you play, so a Student with Stupefy and En Garde behind it attacks as a 4 for two energy. Disarming Rake kills a gear on arrival. Skyward Strike moves a blocker out of the way or stuns it at 6 XP.
Mid game: Lillia, Fae Fawn leaves a Sprite behind every time she moves away, so move her every turn: attack one battlefield, retreat, Sprite stays. Sprite Call is hidden and free in a showdown, Sprite Mother brings a Sprite with her, Trevor Snoozebottom makes one every time he holds and has Shield himself. Brutalizer on a Sprite the turn you attach it is a 6 Might attacker that was going to die anyway. Smoke Screen is -4 at reaction speed, which turns their biggest attacker into a 1.
Late game: Sprite Burst is two ready Sprites for five, Sprite Queen is one every turn for as long as she lives, and the legend adds another for almost nothing. Riptide Rex deals 6 to a unit on arrival. Dusk Rose Lab kills a Sprite that was dying anyway for a card each turn. Grove of the God-Willow draws when you hold there, Black Flame Altar gives Temporary units Shield, so a Sprite defends as a 4.
Mistakes to avoid: - Making Sprites on your turn and not attacking with them; they are gone by your next turn - Spending Smoke Screen on a 3 Might unit - Playing Riptide Rex with no target worth 6 - Forgetting the legend's discount; four Temporary units make it free